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  1. Last week
  2. Hii guys I'm planning on being a zombie this year with my friends and I am all good pretty much for the makeup part I just need some ideas for the zombie cheap halloween costumes any help is appreciated. thanks in advance.
  3. Earlier
  4. HERE IS A WORK IN PROGRESS VIDEO! Just hit the Link. If u have trouble watching it, keep it on "Pause" for a few minutes for better Playback.
  5. It's a long time ago that we have given information from us. At the moment it is not so easy. 3 people from the team still have Real Life difficulties, but for some reason, I do not want to go any further here. But since it was rumored here and there that we stay offline, I have to make it out of the world. We will go online again when the time comes, and our Staff is back to his old Strenght. Here are a few pictures, what we have done in the meantime. Including a completely new map, 4x4 square kilometers. Here is the link to the album: https://imgur.com/a/Wa6ejiE See ya soon @everyone, ZH Staff
  6. Crymears

    some bugs

    Fixed, in the next patch will see the change! thanks a lot for the report!
  7. wiotq

    some bugs

    1. Some fences in boulder have bigger collision box than their actual model. 2. Zombies spawn under this texture and come out from there. 3. Sometimes i can't equip a weapon, i've got "Too much weight" alert, to fix that I need to drop 2 or 3 guns then equip weapon and pick up them again. 4.There is no collision in this wall
  8. in the next update, you will definitely find these weapons in the game world !!!
  9. it is intentionally! so how this classic model AKM, forward grip not attached! the only we can allow for attach Flashlight and Lazer
  10. i feel like these weapons are missing i havent found them yet and the only weapon that is able to fire ak ammo is the rpk so its kind of annoying i think you should add the ak74 to the spawn
  11. Look' like u can't use all attachments on akm. Is it bug o it is intentionally?
  12. aLca

    Patch Notes #19

    Small Update: We fixed the Ambient Sounds on our PvP Map.
  13. Hey guys, Patch #19 is ready to roll out! Our Asset Guy @Crymears was busy as hell the last weeks to improve alot of Assets, also introducing a complete revamped VSS Vintorez Model. The game will run even more smoother then before with all the LOD Models, what should be noticeable in the FPS and more. Furthermore, after the improvements were done, he started to redesign Colorado V2. The first Part is Boulder City. Ps; The Community asked for a Night Vision Gas Mask, and just 2 Days later here we go. Important: Its important to Download this Luncher Update manual -> NEW LAUNCHER UPDATE! Important²: We recommend a fresh Download of the Setup or .bin Files via Launcher, to avoid unseen problems with the new Patch! _____________________________________________________________________________________________________________________________________________________________ Optimized Buildings _____________________________________________________________________________________________________________________________________________________________ Reconstruction of Boulder City
  14. aLca

    Patch Notes #18

    Hey guys, Patch 18.3 will roll out in round about 30 Minutes from now. We have adjusted alot since yesterday, found and resolved some suspect behaviours, and more. @AlexReddwas able to figure out why exactly that "Vehicle Locked", "Cant enter Vehicle" stuff occured. Client & Server were not Sync (see picture below). Took him a moment to find out. Other then that, i took the time to review the existing Vehicle Code, and gave it another overhaul, we are confident now that we have also fixed the last existing bugs, if not, dont hessitate to give us Feedback. Servers will be back Online soon.
  15. If the game reaches a relatively large amount, in a few months neither PVE will have more, of course the idea is of each one, each shapes the style of game that favors it, unfortunately NewZ changed everything completely, leaving a game called "Infestation "back, and letting everything we call a" lie "happen when we play. I believe that the way that each one goes ... I've seen the people start to farm like in NewZ, in a short time we will have the "Negro Market" of GD where we will be messing with Millions, and alas, everything will be easy .. more as I said, each one plays the style of game they want, I just gave a suggestion, I do not want a game that follows the same paths of NewZ, and InfectZ is coming back, in fact, it's going to be a fight between the Infestations.
  16. You understood everything! thanks for listening! and I hope this was relevant to the game.
  17. aLca

    Patch Notes #18

    Hey guys, Patch 18.2 will roll out soon(tm). Spawn Protection adjusted to 20 Seconds for PVP Map(s), and 30 Seconds for Colorado. The Vehicle "Locked" Bug has being fixed, random Cars spread over Colorado should not longer being "locked" by default. Fixed the Vehicles Bug about not driveable on Roads, curbstones, and so on. As it turned out, it needs further investigations. Thats also the reason for the delay why server's still offline. Also we will do a a 50% 100% more Gamedollar and XP Weekend, it start just now, happy farming!
  18. aLca

    Patch Notes #18

    Hey guys, Patch 18.1 will be live in a few. Barricades on PVP Server(s) will now last only 5 Minutes. Spawn Protection on PVP Servers will only last 10 Seconds from now on. Spawn Protection on other Servers have being reduced to 30 Seconds (from 45). Spawn Protection Status Icon is now sync with the Spawnprotection Timer. Small other Tweaks have being done, Async Loading, Hardware Shadows, disabled some Particles, and so on. Fixed a issue what was causing false positive Bans.
  19. Such awesomeness ? so HD and detailed ? amazing freaking job ?
  20. Befor I take statement on anything you've said I want to make clear that I am rather seeking a more PvP oriented experience then a, what feels in my opinion to sluggish, hardcore ( DayZ-ish ) survival experience. I fully agree that there has to be value in items but I myself would like to go about it in a different way. 1. I wouldn't say that the store is an enemy of the word "Survival" or at least not of this game, since WarZ was always about getting the balance between PVE and PVP right. If you take every truly valuable item out of the store or price them at ridiculous prices the store becomes irrelevant to players which in turn means that PVE becomes irrelevant to players ( at least to those who are full skilled ). The balance between PVE and PVP would be destroyed and the game would effectively be reduced to PVP alone. 2. As long as there is any half decent assault rifle that's reasonably easy to find SMGs ( pistols not so much because they don't share their weapon slots with primaries ) will just be labeled "trash items". I think as of right now we have an indirect split between rare and common rifles, common being everything that can be found ( except L85 which is arguably rare aswell ) and rare being rifles like MASADA in the rifle box since they can only be obtained through those. I personally could imagine a 3 way split in terms of rarity. - Common rifles found as loot in the world - Rare rifles found as loot in the world - Rifles limited to assault cases only 3. I totally agree with the slight increase in overall zombies. Regarding the amount of dropped money they could really do whatever since it all depends on the pricing of items anyways. 1x 5$ - price 50$ = 10 drops 1x 200$ - price 2000$ = 10 drops
  21. Thank you for your forum post! That would be worth a thought in any case! We'll just wait and see what the future holds for us! : ) With best regards TheTDOC
  22. I understand your points! You want the Loot to have a higher value again, so that you can be happy about a SigSauer or ImiTar like it was then and otherwise weapons like M16, M4, M4 Semi etc. are the "main weapons" for PvP. In addition, it would of course be much more survival if there were no medicine, armor and ammunition in the marketplace or if all this is very expensive. And there would be more and stronger zombies at the big loot spots I would like to thank you for your forum post and will of course forward it so that the DEV team can discuss it! Otherwise I wish you a lot of fun in Zombie Hunters. With best regards TheTDOC
  23. aLca

    Patch Notes #18

    Hey guys, it's being a while as we published a new Patch, so here we go for the (Pre-)Patchnotes what we will deploy tomorrow between 02-04PM~ CEST. First of all, we heard your Feedback guys! We will start with implement what u guys want. As example: Safezone everywhere, as it's pretty obvious from the survey we started. The Notes arent that big of new cool features for now, as we had several other issues to adress first. But after rain comes sunshine! Here we go; More and more Multhreading has being implemented. CPU Cores >4 will being used from now. Same for GPU Usage, we will continue to extend it. The Vehicle Crashes have being adressed and fully fixed. (Atleast our Team didnt had any Crashes anymore in our testing phase, as i for example was driving multiple times over the whole Map). If u still get some issues, dont hessitate to Report it. Lottery System has now a max. Limit of 25 Tickets / Account, to give new players a chance too to win the pot. (As requested from the Community) Ingame Hud Icons have being reworked. Fixed a issue at our Airdrop System. Removed "Brand New" Tag for Weapons. (As requested from the Community) Disable / Enable Compass and Minimap settings getting now saved into your Config Files. The "Autorun" function will from now start sprinting when u have Engery for. (As requested from the Community) Inventory everywhere (As requested from the Community) Small Tweaks have being done on ColoradoV2 (As reported from the Community) The Reputation System has being fixed*. (As reported from the Community) * Sadly we couldnt test it but we are confident that it will work as it should. We will introduce our first PVP / Event Map, welcome to Quarantine Zone! Here are some impressions. If any of u guys havent take note of our Feedback Survey already, check this thread out here; Ps; We're aware of it that some of Threads of our Forum seem being broken, will fix it in the next Days.
  24. Sorry for the late answer, but did u try to reset ur Password? If yes, please send me ur Account Name, and i can take a look at.
  25. i am not playing it atm becouse everytime i hope on for PVP i get swatted my 3-4 men groups on a 6 pop server... there is no fun at all getting killed like that.. and i dont like airport or norad pvp where those groups are just camping on towers looking scouting the area with there binoculars and than kill you from 200 meter with silencers lol. they dont understand that playing like this makes new player or solo player quit immediatly.
  26. I put my email/username and password correctly and I can't login in the game, what can I do to solve this? The message that appears is "Wrong username or password"
  27. Well people who feel the way you do have to realise that in order for this game to succeed it needs your support. And the best and most important way to support this game is to play it someone has to start playing it to get the playerbase started and if you can't enjoy the game for what it is right now give the devs feedback on what needs to be done, you might not get everthing you wish for and sometimes you won't get it immediately but if nobody knows what you want nobody will be able to realise it. Of course some people might not have the time to support this game with much playtime because they just don't have the time to spare but if you have time to spare and really care about this project and it's success the best thing you can do is to START PLAYING.
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